Breathe a sigh of relief as you finally get to exit SteamCMD. Cut and paste all your downloaded folders inside.Enter the folders “GameBuilderUserData” and then “Games”.Right click > Manage > Browse Local Files.Navigate to the Game Builder entry of your library.If you have the Steam-distributed version: Even though you’ve downloaded the files, they won’t do you any good if the game doesn’t know how to access them! Let’s make sure we put them into the right place. This is the final step and the most important. If it succeeds, SteamCMD will download the exact set of files that were uploaded to the workshop and place them in steamapps/workshop/content followed by two more folders that have the numbers you put in.Ĭongratulations, you did it!! Bask in the glory of feeling like a supreme hackerman!!!! The command for this is “workshop_download_item 929860” followed by the item id (the number in the url when viewing an item’s page). Now to the meat of this guide: the actual act of downloading the maps! Luckily this part is pretty straightforward. Make sure you login with your username or the rest of this guide will not work. The program offers two options: logging in anonymously, or logging in with your username and password. If you haven’t already, you should make sure that you’re logged in.
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